This assignment was completed for my Intermediate Graphics & Animation Programming class. I wrote two HLSL shaders to apply Chromatic Aberration and a Pixilation effect which can be toggled by the user.

Credits for Art Used:

https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple...

https://assetstore.unity.com/packages/2d/textures-materials/sky/skybox-series-fr...

StatusPrototype
CategoryOther
PlatformsHTML5
AuthorBenjamin Politzer
Made withUnity

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