Post Processing Assignment
This assignment was completed for my Intermediate Graphics & Animation Programming class. I wrote two HLSL shaders to apply Chromatic Aberration and a Pixilation effect which can be toggled by the user.
Credits for Art Used:
https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple...
https://assetstore.unity.com/packages/2d/textures-materials/sky/skybox-series-fr...
| Status | Prototype |
| Category | Other |
| Platforms | HTML5 |
| Author | Benjamin Politzer |
| Made with | Unity |

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